Virtual reality engine developed in panda 3D for a cave based system

R. Ibañez Mejía, M. Olguín-Carbajal, I. Rivera-Zarate, M. Hernandez-Bolaños, R. Cadena Martínez

Producción científica: Contribución a una revistaArtículorevisión exhaustiva

2 Citas (Scopus)

Resumen

There is now a virtual reality laboratory in CIDETEC, which uses as a primary tool an immersion cabin, who consists of three projectors, mirrors and a structure of three screens, which display the virtual environments for educational purposes and simulation. It was noted that the virtual environment to run the tests did not meet the necessary requirements for optimal performance of immersion cabin. It was proposed to solve the problem caused by the usage of VRML to create the virtual environment by replacing that tool for one that also allows the usage of new hardware devices and improve the visual quality of the models represented. After testing several tools the decision was made to use Panda3D for the development of the virtual environment, which can load models created in design tools such as Blender and 3ds Max, allowing the optimal usage of the endless road system, alongside with collision detection, providing a better alternative to the use of virtual environments.

Idioma originalInglés
Páginas (desde-hasta)5203-5214
Número de páginas12
PublicaciónJournal of Theoretical and Applied Information Technology
Volumen95
N.º19
EstadoPublicada - 15 oct. 2017

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