TY - JOUR
T1 - Virtual reality engine developed in panda 3D for a cave based system
AU - Ibañez Mejía, R.
AU - Olguín-Carbajal, M.
AU - Rivera-Zarate, I.
AU - Hernandez-Bolaños, M.
AU - Cadena Martínez, R.
N1 - Publisher Copyright:
© 2005 – ongoing JATIT & LLS.
PY - 2017/10/15
Y1 - 2017/10/15
N2 - There is now a virtual reality laboratory in CIDETEC, which uses as a primary tool an immersion cabin, who consists of three projectors, mirrors and a structure of three screens, which display the virtual environments for educational purposes and simulation. It was noted that the virtual environment to run the tests did not meet the necessary requirements for optimal performance of immersion cabin. It was proposed to solve the problem caused by the usage of VRML to create the virtual environment by replacing that tool for one that also allows the usage of new hardware devices and improve the visual quality of the models represented. After testing several tools the decision was made to use Panda3D for the development of the virtual environment, which can load models created in design tools such as Blender and 3ds Max, allowing the optimal usage of the endless road system, alongside with collision detection, providing a better alternative to the use of virtual environments.
AB - There is now a virtual reality laboratory in CIDETEC, which uses as a primary tool an immersion cabin, who consists of three projectors, mirrors and a structure of three screens, which display the virtual environments for educational purposes and simulation. It was noted that the virtual environment to run the tests did not meet the necessary requirements for optimal performance of immersion cabin. It was proposed to solve the problem caused by the usage of VRML to create the virtual environment by replacing that tool for one that also allows the usage of new hardware devices and improve the visual quality of the models represented. After testing several tools the decision was made to use Panda3D for the development of the virtual environment, which can load models created in design tools such as Blender and 3ds Max, allowing the optimal usage of the endless road system, alongside with collision detection, providing a better alternative to the use of virtual environments.
KW - Endless road
KW - Multipersonal VR cockpit
KW - Panda3D
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85031715762&partnerID=8YFLogxK
M3 - Artículo
SN - 1992-8645
VL - 95
SP - 5203
EP - 5214
JO - Journal of Theoretical and Applied Information Technology
JF - Journal of Theoretical and Applied Information Technology
IS - 19
ER -