On the computation of the number of bubbles and tunnels of a 3-D binary object

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Resumen

Two formulations and two general procedures useful to compute the number of bubbles and tunnels of 3-D binary objects are introduced in this paper. The first formulation is useful to compute the number of bubbles or voids of the object, while the second one is only useful to compute the number of tunnels or holes of the object. The first procedure allows obtaining, in two steps, the number of bubbles and tunnels of a 3-D object. Finally, the second procedure permits computing, in three steps, the number of bubbles and tunnels of several 3-D objects from an image containing them. Correctness of the functioning of the two formulations is established theoretically. Results with a set of images are provided to demonstrate the utility and validity of the second proposed procedures.

Idioma originalInglés
Título de la publicación alojadaICPRAM 2016 - Proceedings of the 5th International Conference on Pattern Recognition Applications and Methods
EditoresMaria De Marsico, Gabriella Sanniti di Baja, Ana Fred
EditorialSciTePress
Páginas17-23
Número de páginas7
ISBN (versión digital)9789897581731
DOI
EstadoPublicada - 2016
Evento5th International Conference on Pattern Recognition Applications and Methods, ICPRAM 2016 - Rome, Italia
Duración: 24 feb. 201626 feb. 2016

Serie de la publicación

NombreICPRAM 2016 - Proceedings of the 5th International Conference on Pattern Recognition Applications and Methods

Conferencia

Conferencia5th International Conference on Pattern Recognition Applications and Methods, ICPRAM 2016
País/TerritorioItalia
CiudadRome
Período24/02/1626/02/16

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