Augmented Reality with Swift in ARkit and Their Applications to Teach Geometry

Eduardo Eloy Loza Pacheco, Mayra Lorena Díaz Sosa, Miguel Jesús Torres Ruiz

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

Augmented Reality technologies are now entering in a maturing process. We can see major computer technologies companies developing it. For example Google with ARCore born in 2018 or Apple with ARKit born in 2017. These options allow us to develop a very friendly augmented reality environment with a few steps and a very friendly computer-human interaction. An iOS App needs to be developed using Swift a young language born in 2014. This work shows the application of ARkit to ease the learning of Geometry in R3 space.

Idioma originalInglés
Título de la publicación alojadaTelematics and Computing - 8th International Congress, WITCOM 2019, Proceedings
EditoresMiguel Felix Mata-Rivera, Roberto Zagal-Flores, Cristian Barría-Huidobro
EditorialSpringer
Páginas192-202
Número de páginas11
ISBN (versión impresa)9783030332280
DOI
EstadoPublicada - 2019
Evento8th International Congress on Telematics and Computing, WITCOM 2019 - Merida, México
Duración: 4 nov. 20198 nov. 2019

Serie de la publicación

NombreCommunications in Computer and Information Science
Volumen1053 CCIS
ISSN (versión impresa)1865-0929
ISSN (versión digital)1865-0937

Conferencia

Conferencia8th International Congress on Telematics and Computing, WITCOM 2019
País/TerritorioMéxico
CiudadMerida
Período4/11/198/11/19

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