TY - GEN
T1 - An iterative method for solving stackelberg security games
T2 - 14th International Conference on Electrical Engineering, Computing Science and Automatic Control, CCE 2017
AU - Guerrero, Daniel
AU - Carsteanu, Alin A.
AU - Huerta, Rocio
AU - Clempner, Julio B.
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/11/14
Y1 - 2017/11/14
N2 - Stackelberg security games are represented by a Stackelberg model for multiple defenders and attackers. The dynamics of the game involves defenders trying to allocate their limited resources to defend important targets, and attackers observing the behavior of the defenders, look for the most advantageous target to harm. The computation of the equilibrium point is a fundamental issue for Stackelberg security games. This paper presents an iterative method for computing the equilibrium point in Stackelberg security Markov games. We first cast the problem as a Stackelberg game for multiple players in Markov chain games conceptualizing security games as polylinear games. Defenders and attackers are independently playing non-cooperatively in a Nash game restricted by a Stackelberg game. Then, we develop a new method for solving security games, that provides randomized patrolling strategies for optimizing resource allocation. For developing the method, we transform the problem into a system of independent equations where each is an optimization problem. The method involves two half steps: the first employs a proximal approach and the second a projection gradient method. We present a numerical example for showing the effectiveness of the method.
AB - Stackelberg security games are represented by a Stackelberg model for multiple defenders and attackers. The dynamics of the game involves defenders trying to allocate their limited resources to defend important targets, and attackers observing the behavior of the defenders, look for the most advantageous target to harm. The computation of the equilibrium point is a fundamental issue for Stackelberg security games. This paper presents an iterative method for computing the equilibrium point in Stackelberg security Markov games. We first cast the problem as a Stackelberg game for multiple players in Markov chain games conceptualizing security games as polylinear games. Defenders and attackers are independently playing non-cooperatively in a Nash game restricted by a Stackelberg game. Then, we develop a new method for solving security games, that provides randomized patrolling strategies for optimizing resource allocation. For developing the method, we transform the problem into a system of independent equations where each is an optimization problem. The method involves two half steps: the first employs a proximal approach and the second a projection gradient method. We present a numerical example for showing the effectiveness of the method.
UR - http://www.scopus.com/inward/record.url?scp=85040587587&partnerID=8YFLogxK
U2 - 10.1109/ICEEE.2017.8108857
DO - 10.1109/ICEEE.2017.8108857
M3 - Contribución a la conferencia
AN - SCOPUS:85040587587
T3 - 2017 14th International Conference on Electrical Engineering, Computing Science and Automatic Control, CCE 2017
BT - 2017 14th International Conference on Electrical Engineering, Computing Science and Automatic Control, CCE 2017
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 20 September 2017 through 22 September 2017
ER -