On the computation of the Euler number of a binary object

Juan Luis Díaz-De-León Santiago, Juan Humberto Sossa-Azuela

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Abstract

In this paper a new method to obtain the Euler number of a binary object via its skeleton is presented. The number of terminal points (points with just one neighbor) and the number of three-edgepoints (points with only three neighbors) in the graph are used to obtain this important invariant. As the proposed approach is inherently parallel, the resulting algorithm is very fast.

Original languageEnglish
Pages (from-to)471-476
Number of pages6
JournalPattern Recognition
Volume29
Issue number3
DOIs
StatePublished - Mar 1996
Externally publishedYes

Keywords

  • Binary object characterization
  • Euler number or genus
  • Skeleton
  • Topological descriptor
  • Topological invariant

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