Supervised reinforcement learning in discrete environment domains

Boris Jensen, Daniel Ortiz-Arroyo, Nareli Cruz-Cortés, Francisco Rodríguez-Henríquez

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1 Cita (Scopus)

Resumen

This paper describes a supervised reinforcement learning-based model for discrete environment domains. The model was tested within the domain of backgammon game. Our results show that a supervised actor-critic based learning model is capable of improving the initial performance and then eventually reach similar performance levels as those obtained by TD-Gammon, an artificial neural network player (ANN) trained by temporal differences.

Idioma originalInglés
Título de la publicación alojadaProceedings - 2010 2nd World Congress on Nature and Biologically Inspired Computing, NaBIC 2010
Páginas215-220
Número de páginas6
DOI
EstadoPublicada - 2010
Publicado de forma externa
Evento2010 2nd World Congress on Nature and Biologically Inspired Computing, NaBIC 2010 - Kitakyushu, Japón
Duración: 15 dic. 201017 dic. 2010

Serie de la publicación

NombreProceedings - 2010 2nd World Congress on Nature and Biologically Inspired Computing, NaBIC 2010

Conferencia

Conferencia2010 2nd World Congress on Nature and Biologically Inspired Computing, NaBIC 2010
País/TerritorioJapón
CiudadKitakyushu
Período15/12/1017/12/10

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