Method of learning for life pet artificial

Rodolfo Romero Herrera, Francisco Gallegos Funes, Antonio Gustavo Juàrez Gracia

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

The present article shows the implementation of reinforcement learning, using the equation of the emotional intensity in a virtual pet for an artificial living environment interacting with the computer user. The pet looks like a very natural because of the learning algorithm proposed, which is based on a neural network. Learning depends on motivation given to the pet by its owner. The equation of emotional intensity gives values which allow to feed the neural network and thus generating learning.

Idioma originalInglés
Título de la publicación alojadaAdvances in Computational Intelligence
Páginas493-502
Número de páginas10
EstadoPublicada - 2009
Evento2nd International Workshop on Advanced Computational Intelligence, IWACI 2009 - Mexico City, México
Duración: 22 jun. 200923 jun. 2009

Serie de la publicación

NombreAdvances in Intelligent and Soft Computing
Volumen61 AISC
ISSN (versión impresa)1867-5662

Conferencia

Conferencia2nd International Workshop on Advanced Computational Intelligence, IWACI 2009
País/TerritorioMéxico
CiudadMexico City
Período22/06/0923/06/09

Huella

Profundice en los temas de investigación de 'Method of learning for life pet artificial'. En conjunto forman una huella única.

Citar esto