Abstract
This paper presents the design and development of a virtual pet, as well as the results obtained after its implementation. The described pet takes part of an artificial life system which includes affective computing, evolutionary computing, artificial neural networks, cellular automata and three dimensional modelled and animation. All of these allow the origin of an animated pet, whose emotional capacities, reproduction, learning and coexistence are unfolded on a three-dimensional environment, inside of a system which, in addition, provides an interface to the user for interpreting the pet's owner role, providing him the necessary cares for the pet's survival.
Original language | English |
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Pages | 293-298 |
Number of pages | 6 |
DOIs | |
State | Published - 2008 |
Event | Proceedings - 5th Meeting of the Electronics, Robotics and Automotive Mechanics Conference 2008, CERMA 2008 - Cuernavaca, Morelos, Mexico Duration: 30 Sep 2008 → 3 Oct 2008 |
Conference
Conference | Proceedings - 5th Meeting of the Electronics, Robotics and Automotive Mechanics Conference 2008, CERMA 2008 |
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Country/Territory | Mexico |
City | Cuernavaca, Morelos |
Period | 30/09/08 → 3/10/08 |